Designing the Future: When Fact Meets Fiction

Technology Evolution vs Movie’s Integration

 – Head of Innovation

From Hoverboards to smartwatches, Jetpacks to autonomous cars, AI, AR and VR. Hollywood sets the bar high, then we try to deliver against this with real design, technology and innovation.

First presented at Smart IoT London, April 2016. This keynote references:

Apple
FBI
Her
The Terminator
I, Robot
2001: A Space Odyssey
Back To The Future
Tomorrowland
Minority Report
Lawnmower Man
The Void
Star Wars
Demolition Man
Disclosure
Johnny Mnemonic
Star Trek
Murder She Wrote
Mission Impossible
TRON: Legacy
Oblivion
BMW
Lotus
Roborace
James Bond
Total Recall
Tesla
Dick Tracy
Knight Rider
Iron Man
PYRO
Oculus Rift

How does this help you? Watch the presentation…

SoftBank CEO: everyone will have 1,000 IoT devices by 2040

SoftBank CEO: everyone will have 1,000 IoT devices by 2040.

Source: https://www.techinasia.com/softbank-son-iot-1000-devices-2040/

J.T. Quigley
12:32 pm on Jul 31, 2015

SoftBank World IoT

SoftBank CEO Masayoshi Son has high hopes for the burgeoning internet-of-things movement.

“Each individual, on average, will have more than 1,000 devices that are connected to the internet by 2040,” he told the audience at SoftBank World yesterday. “There will be no devices that aren’t connected.”

In Son’s world, the living room chair of the future will no longer be a simple piece of furniture. It will be a healthcare device, full of sensors that capture health-related data. Based on those readings, it will communicate with your refrigerator, which will then recommend what food to eat. The chair will share data with your shoes to determine if you’ve got a healthy balance between resting and moving around.

Masayoshi Son IoT

For those inclined to balk at Son’s prediction, he points to the history of smartphone adoption in Japan.

“I said that smartphones would dominate the world,” he explained. “Everyone told me, ‘we have NFC, we have IC chips […] in Japanese feature phones. The smartphone will never catch on here.’”

Son’s insistence on bringing the iPhone to Japan – a deal he struck with Steve Jobs personally, while the device was still in development – is what turned the firm into a global internet and telecommunications giant. He said that the decision to acquire Vodafone Japan for US$15 billion in 2006was made only after Jobs promised to provide the iPhone exclusively to SoftBank.

“In less than 10 years, we’ve seen the world realize that [the smartphone] would change the lives of people,” he added.

Even if IoT booms and the cost of such connected devices decreases drastically, it’s hard to imagine a world where everyone can afford to own1,000 devices – or 1,000 anything. Son’s vision of a global “information revolution” (see video below, which was also screened at the event) is deeply rooted in equal access to information, but unequal access toopportunity is unlikely to change within the next 30 years.

Editing by Steven Millward

Objets Connectés: Explication de la géolocalisation des coureurs sur le Tour 2015 (Source: RTBF)

Pour la première fois sur une course cycliste professionnelle, tous les coureurs engagés au départ du Tour seront équipés de capteurs capables d’envoyer en direct leur position GPS. Grâce au partenariat passé avec Dimension Data, le traitement et l’analyse de ces données permettront aux internautes et aux téléspectateurs de suivre le Tour avec un nouveau regard, plus complet, plus précis. Et l’expérience est appelée à s’enrichir avec les années…

10 ANS DE PREPARATION
Le passionné de cyclisme vit quelquefois une frustration à ne pas identifier avec certitude les différents groupes de coureurs, qu’ils soient échappés ou distancés par le peloton. Les moyens de géolocalisation qui existent et évoluent depuis plus de dix ans ont ouvert de nombreuses options pour obtenir une vision fidèle, en temps réel, de l’état de la course. En charge des systèmes d’information chez A.S.O., Pascal Queirel étudie justement ces questions et se souvient des premiers tests effectués : « En 2004, nous avions déjà placé des émetteurs sur des voitures qui suivaient les coureurs sur le chrono de l’Alpe d’Huez. Puis en 2008, c’est pour le Tour de Picardie que nous avons fait des essais sur les vélos, et un plus grand nombre de coureurs. Mais avec la transmission par GPRS, nous étions exposés à des pertes de réseaux, soit par saturation quand le public est trop nombreux, soit dans les traversées de zones non couvertes ». La possibilité d’acheminer les données par voie satellitaire ayant elle aussi été abandonnée, en raison du poids des émetteurs, c’est par les liaisons HF déjà utilisées par les signaux vidéo que circulent les informations : la première expérience à l’échelle d’un peloton entier a été menée sur Paris-Tours 2013.

LA SOLUTION TECHNIQUE : UN RESEAU MAILLÉ DE CAPTEURS
En pratique, 500 « trackers » ont été conçus et fabriqués pour équiper les vélos du Tour de France 2015. Chacun de ses capteurs, qui pèse 80 grammes, est placé sous la selle d’un coureur  et dispose d’une autonomie de 5 étapes. Il émet un signal par seconde, et envoie sa position GPS par le biais de transmetteurs installés sur 25 véhicules (voitures, motos d’officiels et d’organisation) qui feront office de « puits de remontée », c’est-à-dire dirigeront les données vers l’avion-relais. En zone technique, le dispositif mis en place avec Dimension Data sert à centraliser, traiter et diffuser cette masse d’informations aux techniciens qui les mettent en forme, puis les placent à la disposition du public.

DES INFOS PLUS PRECISES SUR LE WEB, LA TV…
Pour cette première mondiale, l’objectif affiché sera de réunir et d’utiliser avec une fiabilité maximale les données provenant des 198 coureurs du peloton, sachant que les équipes cyclistes ont toutes choisi de tabler sur cette solution d’avenir et d’adhérer à ce projet. Dès lors, une page internet complémentaire de l’appli de tracking déjà existante sur letour .fr sera mise en ligne, avec des suivis de composition de groupes et d’écarts en direct. Des représentations graphiques sont également préparées pour les diffuseurs TV, qui pourront par exemple identifier sur l’instant les coureurs victimes d’une chute. Surtout, la technologie utilisée, qui enregistre toutes les données, rend aussi possible dans l’avenir la reconstitution  de séquences de course (sprints, attaques, etc.), par exemple en 3D. A suivre…

Consumers Expect Fully Connected Homes This Year, but they are unwilling to pay more than $250 for a connected device

Consumers Expect Fully Connected Homes This Year, Report Says.

Source: Ken Briodagh June 12, 2015

Homes are getting more and more hooked up, with lights, thermostats and security systems leading the way, but developers aren’t predicting “fully connected homes” to come into mass market for quite some time. To the contrary, however, according to a ThroughTek study released on June 11, consumers are expecting just that.

The “2015 Internet of Challenges Report” about consumer adoption of IoT technology, showed that one third of Americans believes that fully Connected Homes are possible before the end of 2015. Sixty percent of folks surveyed were on board within the next five years. Energy efficiency driven from IoT technology is what is attractive to about 60 percent of respondents.

However, the study says, in order to get to widespread IoT adoption, two major obstacles must be overcome: cost and security. A large percentage of consumers, almost 90 percent said that they are unwilling to pay more than $250 for a connected device, and nearly a third reported anxiety about lack of security for personal data.

Consumers Expect Fully Connected Homes This Year, Report Says

“Full IoT adoption is no longer a loose possibility within American homes. It’s a reality that will come to fruition in the near future,” said Daniel Collins, Chief Data Officer, ThroughTek. “Concerns regarding cost and cyber security are to be expected. However, benefits such as improving home energy efficiency will begin to outrank skepticism—especially as IoT adoption continues to become more widely implemented.”

Another interesting finding was that consumers are concerned about connected devices becoming obsolete or out of date, while the technical complexity is no concern at all for 84 percent of consumers.

“We’re greatly anticipating how consumers will respond to the benefits that a fully connected home will provide—especially as their anxieties are addressed through IoT advancements,” said Collins. “As devices continue to emerge within the market, IoT adoption within the home will become the norm.”

More:

In order to decipher American’s thoughts and concerns around adoption of the Internet of Things, ThroughTek commissioned research firm YouGov to poll the attitudes of American consumers.

“Full Internet of Things adoption is no longer a loose possibility within American homes. It’s a reality that will come to fruition in the near future,“ said Daniel Collins, Chief Data Officer, ThroughTek. “Concerns regarding cost and cyber security are to be expected. However, benefits such as improving home energy efficiency will begin to outrank skepticism—especially as IoT adoption continues to become more widely implemented.”

Additional key findings from the report include:

  • Energy efficiency is top benefit for IoT adopters, particularly among Millennials— According to the U.S. Department of Energy, the average American spends more than $3,000 per year on their home energy bill; therefore, in order to save, it’s not surprising that one in four (27%) Americans are keenly interested in the green benefits of connected homes. Millennials (18-34 year olds) are the demographic most interested in IoT-driven energy efficiency (32%), compared to those 55 years or older (21%). Additional principal benefits of IoT adoption include bolstered home security (23%) and management of home entertainment and media (16%).
  • Cyber security concerns are the number one obstacle for home IoT adoption— For one in four consumers, security remains the highest concern when purchasing a connected device—sensitivity around the use of personal data is a chief concern for one in five consumers (20%). Moreover, security concerns are almost 50 percent greater for Americans over 55 years of age (32%), verses those aged 18-34 (22%).
  • The golden price point for an IoT-connected device is $125– Price is a vital consideration in implementing a connected home, as American consumers are comfortable spending approximately $125 on a connected device. However, men are willing to spend more on the technology ($140 average), compared to women ($108 average). Additionally, consumers on the west coast are comfortable spending more on a connected device ($160 average), versus the east coast consumer who would prefer to spend no more than $136, on average.
  • Confidence in device longevity is essential to consumer adoption–One in four American consumers are concerned about their connected devices becoming obsolete or out of date. However, the complexity of IoT devices is not a concern for 84 percent of consumers, and ultimately will not deter them from making a purchase. Only 14 percent of Americans perceive that connected technology installation is too complex.

The internet of things is changing business models, customer relationships and organizational structures| The World Economic Forum

The internet of things will change everything Forum:Blog | The World Economic Forum.

The internet of things (IoT) is a powerful, unstoppable, world-changing force. Analysts predict that 20 billion to 30 billion “things” will be connected to the internet by 2020. As such, launching an IoT business is quickly becoming an imperative across industries and around the world.

Most companies have websites. If they didn’t, we’d question their viability. Fast forward 15 years from now, and we’ll be even more shocked when we hear of companies operating outside of the IoT. However, the concept of an IoT revolution is not just an extension of the internet revolution; this convergence of the physical and digital worlds has the potential to transform industries, and our lives, on a greater scale than the internet has.

The early concept of the IoT was a system that connected objects in the physical world to the internet via sensors that gathered and reported data to a central location. That was in 1999, when Kevin Ashton, co-founder of the Auto-ID Center at MIT, proposed the term “internet of things”. Since then we have seen the machine-to-machine era, where devices began to communicate with other devices. Today, the IoT is connecting businesses, people and technology in real time, all the time. It is reshaping businesses across every sector of the economy and every industry.

From connected jet engines that reduce unplanned downtime, to connected vending machines that ensure the most in-demand beverages are always perfectly chilled and stocked, IoT is changing business models, customer relationships and organizational structures. Interestingly enough, the value being created does not come from the jet engine or the vending machine, but from the experiences and benefits that those connected devices enable. In other words, setting aside the hype around the latest IoT gadgets, the internet of things isn’t about the “things”. It’s about service. And that idea is revolutionary.

The IoT service opportunity

Connected services are not just forward-looking business opportunities: they are imperative now. Companies can’t afford to sit back and wait. In fact, 95% of chief experience officers told The Economist Intelligence Unit that they expect to launch IoT businesses in the next three years. Becoming an IoT business benefits a company in three fundamental ways: it brings the company much closer to its customers, providing a deeper, richer understanding of their wants and needs; it automates manual processes, directing focus on the most valuable parts of the operation; it brings new revenue streams and pricing strategies and makes the company’s business model more efficient. The model evolves from individual, one-time product sales to connected services that generate recurring revenue.

The automotive industry is a prime example of how extending the digital world into the physical world can unlock added value for customers and lucrative new sources of revenue for enterprises. For instance, General Motors no longer just sells cars. The company is at the cutting edge of user experience and new business models that allow it to connect to its customers in real time. It offers services through its vehicles that immediately detect when you’ve been in an accident and connect to emergency services to dispatch help. The vehicle becomes a WiFi hotspot for internet access and streaming content. By 2015, all GM vehicles in the United States and Canada will have 4G LTE technology built in, allowing passengers to use in-car apps, stream music and more. GM’s connected car strategy includes – but is not limited to – a Chevy app store that will let car owners download applications to the centre screen of a vehicle dashboard, a music app called Slacker Radio that provides more than 13 million songs, and an app called Glympse that lets drivers share real-time movement with friends. That doesn’t include other exclusive apps in the works, like Vehicle Health, which offers detailed information about vehicle performance.

Lahangir_Mohammed_ (2)

GM and other car companies have evolved into service providers. Innovators like these industry leaders realize that drivers and passengers not only want a reliable, comfortable vehicle, but also services to enhance their driving experience. By capitalizing on IoT, these original equipment manufacturers are able to provide remote diagnostics, maintenance, software updates, weather and traffic services, and much more. Not only do customers enjoy a connected experience, but the carmaker also improves its business.

This shift in business value from products to services is inspiring a wide variety of industries to redefine how they do business. For instance, Allstate, a US-based insurance company, is using connected devices to provide a usage-based insurance service called Drivewise®. In-vehicle connectivity enables Allstate to collect information on safe driving behaviour and reward drivers with preferred rates. These predictive insights replace guesswork and translate into higher customer acquisition and loyalty. Heineken, Europe’s largest brewer, has connected commercial kegs to deliver information that enables distributors and retailers to check the volume in kegs in real time. This provides the visibility necessary to make informed decisions regarding inventory planning and management. The system can also be used to report on product age and verify that kegs are being stored at the correct temperature, immediately alerting retailers and their suppliers to any issues that could compromise product quality. This capability gives establishments peace of mind, minimizes product waste and ensures that patrons receive the best possible experience.

Thousands of enterprises across dozens of industries are transforming their businesses into service businesses. Connecting a business to the IoT touches every part of the company and reshapes it for the better. The economic benefits of this transformation are profound. But how do enterprises get there?

Taking the first steps

Becoming an IoT service business unlocks incredible benefits, but it also comes with unique challenges. The IoT is a direct, always-on connection between your business and the rest of the world. When products are connected in real time, all the time, businesses are able to deliver an amazing array of new experiences to their customers. However, doing so will also fundamentally change how they operate, interact with those customers and make money. Companies must shift their focus from product-centric to service-centric business models.

For most businesses, the IoT is completely new territory, and the pace of innovation is incredible. Enterprises looking to capitalize on the IoT can’t afford to waste any time. They can learn from and emulate the handful of IoT success stories that have emerged recently, but if they want to lead in their own industries, they’ll need to move quickly to deploy their own IoT initiatives.

Navigating this kind of transition requires new business models and operating structures. Enterprises will also need to develop resources, expertise and alliances that enable them to manage and monetize these new services and relationships. They will also need capabilities that are critical to all successful IoT businesses like remote service management, customer engagement, support diagnostics, billing, etc. And finally, they will need a way to automate these actions in real time and at scale, in order thrive and grow in the IoT space.

Meet the new best friend of IoT businesses: automation

Arguably one of the most valuable differentiators for a connected enterprise is automation. It gives businesses the ability to not only gather information but to convert that information into insights and then use those insights to take action in real time. Imagine you’re running a connected ice cream vending machine company. Think of what you would want to monitor and control: inventory, temperature, coin jams, maintenance, etc. If the temperature rises too high, the ice cream melts, the quality of your service is compromised and you risk losing not only sales but your reputation as well. However, with automation, you can anticipate these types of risks and programme responses to immediately address the issues before they become problems. Temperature outside of acceptable standards? That information is immediately conveyed and the system automatically triggers necessary responses (e.g. in-machine temperature adjustment or a service call).

Whether you can get your favourite ice cream flavour is not a life or death situation. But with medical care it often is. In the world of healthcare, every second matters. Getting information in real time and responding equally as fast is crucial. Take the Boston Scientific, producer of a connected pacemaker, for example. The remote patient management system used with these devices showed a 33% relative reduction in the risk of death in patients who were remotely monitored compared to patients who were not. Additionally, these patients experienced a 19% relative reduction in hospitalizations for any cause.

Automation removes the delays experienced in previously manual processes, making businesses more agile and responsive to customer needs, while also letting them focus on the most valuable parts of their operation. This leads to increased service reliability, lower costs and scalability.

The world’s most innovative companies are doing it

Many of the world’s most innovative companies are successfully deploying IoT service businesses that bridge the gap between the digital and physical worlds. They are taking advantage of IoT capabilities like real-time automation to improve quality and enhance their relationships with the end user. They are building new products and augmenting existing ones. They are becoming more agile and profitable through new revenue streams and business models.

IoT promises to drive tremendous innovation and economic growth, but it won’t be a function of delivering billions of connected things. It will be about how IoT transforms businesses into service businesses, and the amazing array of new innovations, experiences and benefits that will result. This transformation is the next step in revolutionizing the global economy.

Author: Jahangir Mohammed is the founder and CEO of Jasper Technologies Inc.a World Economic Forum Technology Pioneer

 

Nearly 1 in 4 U.S. Consumers Use a Health Tech Device – Health Tech Insider

Nearly 1 in 4 U.S. Consumers Use a Health Tech Device – Health Tech Insider.

Parks Associates Digital Health Survey

Extract from: Health Tech Insider

Please read the full article: http://healthtechinsider.com/2014/08/15/nearly-1-4-u-s-consumers-use-health-tech-device/

According to a recent survey by Parks Associates of households in the U.S. with broadband service, 22% used “an electronic device that measures and tracks your exercise, sleep patterns or vital signs.” While this is based on a small sample, a Pew Research Center study last year indicated that about 70% of U.S. households has broadband Internet access (up from just 3% in 2000). 

Playing hunger games: Are gamified health apps putting odds in your favor? / Gamification – Des ‘Zombies’ pour vous motiver à prendre soin de votre santé

La ludification («gamification», en anglais) est actuellement très populaire auprès des concepteurs d’applications pour appareils mobiles qui souhaitent profiter du désir de la population de bouger un peu plus.

Des chercheurs de l’université américaine Brigham Young ont décidé de s’intéresser au phénomène, pour tenter de déterminer si le fait d’obtenir une petite médaille à l’écran entraîne vraiment une modification des habitudes de vie.

Les professeurs Cameron Lister et Josh West ont constaté, en analysant plus de 2000 applications de santé et de forme physique, que la majorité d’entre elles comportent une certaine part de ludification.

Ils ont aussi personnellement testé 132 applications comme «Pact» (ceux qui n’atteignent pas leurs objectifs d’entraînement doivent payer ceux qui réussissent), «Fitbit» (des amis compétitionnent les uns contre les autres) et «DietBet» (ceux qui perdent 4 pour cent de leur poids de départ en quatre semaines recoivent de l’argent de ceux qui échouent).

Près de la moitié (45 pour cent) des applications font appel à la pression des pairs. Les autres offrent des récompenses numériques (24 pour cent), des compétitions (18 pour cent) et des palmarès (14 pour cent).

Les chercheurs s’inquiètent de voir la ludification devenir démotivante à long terme. Ils déplorent que les applications ciblent uniquement la motivation des utilisateurs, en laissant passer une occasion de les inciter à changer de façon permanente leurs habitudes de vie.

«Ces applications semblent prendre pour acquis qu’on déteste la santé et qu’on déteste prendre soin de notre corps, alors elles vous offrent de petites récompenses pour vous faire faire ce qu’elles veulent que vous fassiez, a déploré M. Lister par voie de communiqué. Mais en réalité, on devrait intrinsèquement vouloir être en santé et participer à des activités de santé.»

Les conclusions de cette étude sont publiées dans les pages du Journal of Medical Internet Research:

Study breaks down prevalence of apps using game-like rewards to motivate

For many people, finding motivation to exercise is a challenge. Thankfully, there are Zombies chasing you.

At least that’s the approach of Zombies, Run!—one of more than 31,000 health and fitness apps on the market today, and one of the growing number of apps that use games to increase physical activity.

Gamification is currently the popular trend for mobile fitness app makers looking to cash in to help people get fit. Whether or not it’s the best way to exercise remains to be seen.

“It’s just been assumed that gamified apps will work, but there has been no research to show that they’re effective for people long-term,” said Cameron Lister, lead author of a new BYU study on gamified health apps appearing in the Journal of Medical Internet Research. “Does earning a badge on your screen actually change your health behavior?”

Lister, along with BYU health science professor Josh West, analyzed more than 2,000 health and fitness apps and found that the majority of the most popular and widely used apps feature gamification.

As part of their study, the duo also downloaded and used 132 of the apps personally to see how well they worked. In addition to Zombies, Run! they tried out:

  • Pact: An app that pits users against friends to see who keeps their exercise routine. Those who keep their goals make money at the expense of those who don’t.
  • Fitbit: Users can enlist friends to help them reach goals by sharing stats, joining fitness challenges or competing on leaderboards.
  • DietBet: Like Pact, users put their money on the line to keep weight loss goals. Those who lose 4 percent of their starting weight in four weeks earn money from those who don’t.

The researchers are concerned that gamification is ignoring key elements of behavior change and could be demotivating in the long run. For example, over time people can view the rewards and badges on these apps as work instead of play. Once the rewards disappear, the motivation drops.

One suggestion is for the apps to also focus on skill development.

“There’s a missed opportunity to influence healthy behavior because most gamified health apps are only aimed at motivation,” West said. “Motivation is important, but people also need to develop skills that makes behavior change easy to do.”

According to the study, the most common form of motivation in the apps centered on social or peer pressure (45% of apps), followed by digital rewards (24%), competitions (18%), and leaderboards (14%).

“It’s like people assuming that you hate health and you hate taking care of your body so they offer to give you some stuff in order for you to do what they want you to do,” Lister said. “But really, you should intrinsically want to be healthy and be engaged in healthy activity.”

While they found the health games are fun and engaging, West and Lister aren’t sure they can sustain major changes in healthy behavior. They believe more research needs to be carried out in an industry projected to hit the $2.8 billion mark by 2016.

But funding for this type of research is scarce because the technology is so new and developers either don’t have the money or are conflicted about subjecting their apps to scrutiny.

“I would caution developers and users to not have unrealistic expectations about the potential impact of gamified apps,” West said. “Everybody wants to know if they result in more sustainable behavior change but we just don’t know yet.”